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Wrapping a Vector class around the SharpDX Vector struct - Performance?...


performancevectorstructsharpdx

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Translucency issue using SharpDX on WinRT...


c#windows-runtimesharpdx

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SharpDX: How to map Texture or Surface (D3D9)?...


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Reliable way to capture gamepad button press (non-game application)...


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Loading textures with SharpDX in Windows Store App...


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SharpDX / DirectDX: Transparency, normals and rendering order...


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Drawing from multiple vertex buffers in DirectX 11 with SharpDX...


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Converting DataBox from SlimDX to SharpDX (dBox.Data.Write)...


pointerssharpdxdata-stream

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Black screen in a SharpDx toolkit (DirectX) game...


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Debugging Shaders on Visual Studio 2012, can't find the Symbols...


debuggingdirect3dvisual-studio-2012sharpdx

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Does Media Foundation work on Windows 7?...


ms-media-foundationsharpdx

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Best way to play two audio files simultaneously in Windows Phone 8...


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Sampler not Wrapping texture...


c#directxshaderhlslsharpdx

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SharpDX draw Direct2D Bitmap different Direct2D factories...


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Saving a Texture2D using SharpDX when targeting Win8.1 + Metro?...


c#directxwindows-8.1directx-11sharpdx

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Input layout reuse / abstraction from shader?...


directxhlsldirectx-11sharpdx

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DirectX: World to view matrix - where is my misconception?...


c#matrixdirectxdirectx-11sharpdx

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SurfaceImageSource and IDXGISurface BackBuffer size mismatch...


c#windows-runtimedirectxwindows-8.1sharpdx

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Rendering Textured Terrain With SharpDX Toolkit...


c#directxhlsltoolkitsharpdx

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Shader reflection : variable name?...


directxshaderhlsldirectx-11sharpdx

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Displacement shader rendering issue (back drawn on top of front)...


directxshaderhlsldirectx-11sharpdx

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SharpDX DataStream-based buffer initialization fails...


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Sampling a texture within vertex shader?...


directxhlsldirectx-11sharpdx

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Directx 11.2 mipmaps with SharpDX?...


graphicsrenderingdirectx-11sharpdxmipmaps

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SharpDX - System.Drawing interoperability...


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How to call method on a pointer to a C++ object using OpCodes.Calli...


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Render a Projection of specific size and position onto another...


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How do I get slot number for texture by name?...


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SharpDX Device-Debug. crash...


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DirectX Debug Layer on Windows Phone 8...


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