Why is my bitmap render target using so much memory...
Read MoreI get a Seg Fault when releasing COM object (WICImagingFactory)...
Read MoreHow to add line segments with different colors to a 'ID2D1GeometrySink' interface?...
Read MoreWhat exactly is "lightweight COM"?...
Read MoreDirectx draws images with lighter colors...
Read MoreConverting Direct2D's ID2D1HwndRenderTarget to ID2D1Bitmap...
Read MoreHow to Create a Screenshot-Invisible Overlay Using DirectComposition and Direct2D in C++?...
Read MoreConvert ID2D1Device1 to ID3D11Device...
Read MoreShould the order of direct2d push/pop axis aligned clips be reserved with push/pop layers...
Read MoreDirect2D CreateTextLayout() - How to get caret coordinates...
Read MoreID3D11Texture2D to ID2D1Bitmap, is it possible?...
Read MoreDirect2D to XPS file without print queue...
Read MoreProper way to create Direct2D bitmap from FreeType bitmap...
Read MoreTroubleshooting Windows Preview Handler Issues: GDI+ and Direct2D Integration...
Read MoreDirect2D renders in main window but not child window...
Read Moreconvert svg files to Bitmap using Direct2D in MFC...
Read MoreHow Do I Determine Whether to Use '->' versus '.'...
Read MoreWin32: Is there a replacement GDI32.dll that uses hardware acceleration?...
Read Moreafter clicking child window, cant interact with parent window...
Read MoreThe animation will stop before the transition is almost done because of the elapsed time of the anim...
Read MoreHow to get pixel color of Direct2D bitmap on SharpDX...
Read MoreWhy do I need a 3D device to create a 2D device context in DirectX?...
Read MoreWhat does negative top and left mean in D2D1_RECT_F returned from GetImageLocalBounds?...
Read MoreHow is the opacity calculated by direct2d when a brush has both opacity and alpha channel less than ...
Read MoreCan I round the corners of ID2D1Bitmap or IWICBitmapSource?...
Read MoreID2D1HwndRenderTarget::CreateBitmapFromWicBitmap()...
Read MoreIs it possible to use layers and effect together in Direct2d? If so, can you give an example?...
Read More