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How to read depth texture in DirectX 9 pixel shader?...

shaderdirectxdirect3d9

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How to create a Texture2D format YV12 (DXGI_FORMAT_420_OPAQUE)...

c++direct3ddirect3d11direct3d9

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Direct3D9 does not work without display monitor or minimizing and locking the screen...

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Call GetDeviceCaps failed when remote desktop is minimized...

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What are possible causes of IDirect3DVertexBuffer9::Lock failing?...

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Direct3D9 not drawing?...

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Direct3D 9 Z-Buffer Precision Bug occuring only in release build...

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What is a data stream in DirectX 9?...

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How can I optimise an SM3 HLSL pixel shader by only executing complex code for some pixels?...

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Direct2D how to open shared texture...

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c++ directx 9 textute filtering error using IDirect3DDevice9::SetSamplerState...

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What could be the reason of exception at IDirect3DDevice9::Reset?...

c++directxdirect3ddirectx-9direct3d9

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Some Service interface are not supported in the MFGetService helper function...

c++videoms-media-foundationdirect3d9

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HLSL - How can I set sampler Min/Mag/Mip filters to disable all filtering/anti-aliasing?...

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Direct3D9 Get D3DPRESENT_PARAMETERS From IDirect3DDevice9...

c++directxdirectx-9direct3d9

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load BITMAP with D3DXLoadSurfaceFromMemory...

c++bitmapdirect3d9

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2D tile based game, shows gaps between the tile sprites when I zoom in with the camera?...

c++direct3ddirect3d9

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How to stop Direct3D from flicker on release on multihead setup?...

c++direct3ddirect3d9

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RGBA pixel data into D3DLOCKED_RECT...

c++pixelrgbadirect3d9

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IDirect3D9::CreateDevice prevents GTK+ 2 Cairo rendering...

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No mouse cursor in d3d9 GetFrontBufferData...

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Tutorial 2 of msdn "Direct3D Tutorial Win32 Sample"...

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Applying a pixel Shader to a texture within a sprite with SlimDX Direct3D9...

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Direct3D9 Exception when calling Release...

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Direct3D9 - Convert a A2R10G10B10 image to a A8R8G8B8 image...

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Direct3D9 BackBuffer to PixelArray...

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Update a D3D9 texture from CUDA...

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Can WPF's D3DImage.IsFrontBufferAvailable be ignored?...

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Render video to Direct3D 9.0c texture...

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How to convert ticks to clock cycles when profiling API calls...

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