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Including the same header file in two different classes...


c++directx

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Creating and using a Texture in DirectX...


c++directxtexturesdirectx-11

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Proper way to free GPU memory when using directX?...


memorydirectx

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C++ DirectX First Person Camera...


c++matrixcameradirectx

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How to get my current culling mode, DirectX11...


c++directxdirectx-11

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C++ DirectX 11 Memory Management Concerns with releasing ShaderResourceView...


c++memorydirectxtextures

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Send keyboard and mouse events to DirectX application in C#?...


c#directxmouseeventsendkeyssendinput

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Setting the Debug version of the Direct3D runtime won't stick...


debuggingdirectxdirectx-9

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Does DirectX9 define something to differentiate versions at preprocessor?...


c++directx

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DirectX SpriteBatch.Draw: What is layer depth?...


directxspritebatch

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unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 referenced in function "public: bo...


c++cvisual-c++directx

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Background face is visible over foreground face in same mesh while using a diffuse shader in DirectX...


c++directxshaderdirectx-9

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DX11 Alpha Blend Object Draw To Render Target...


c++3ddirectxdirectx-11alphablending

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Writing on a UAV in pixel shader...


directxshaderhlsldirectx-11

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How to calculate texture coords?...


c#directxtexture-mapping

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Obj not exporting with texture points...


c++directxblendermaya.obj

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Starvation of Winforms control invalidation...


c#winformsanimationdirectx

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setting DirectX9 surface pixels...


c++directxsetpixelsurface

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How to do this in Direct x 11?...


c++directxdirectx-11directx-9

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Why can't I create render target using DXGI_FORMAT_R8_UNORM format in WP8?...


windows-phone-8directx

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Transform part of an ID3D11Buffer...


c++directxdirectx-11

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Representation of mesh - one vertex (position in space) = one pos, tex coord, normal?...


c++3ddirectxmeshdirectx-11

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D3D9 Proxy DLL store D3DXMATRIX (c++)...


c++proxydirectxdirectx-9

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Direct2D and custom shaped window...


directxtransparentdirect2d

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changing a color of a triangle...


c++directxshaderdirectx-11

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Cannot access DirectXMath.h while using DirectX11...


c++includedirectx

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Direct3d9 load texture fail...


memoryloaddirectxtexturesdirect3d9

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DirectX 9 rotating around "joints"...


animation3ddirectxdirectx-9revolute-joints

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`E_FAIL` when creating DirectX 10 Device and Swap Chain - _com_error...


c++directx

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Diectx11 Pointing to vertex buffer from another function/ Trying to use multiple textures...


c++arrayspointersdirectxvertex

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