Search code examples
COM object releasing function gives error when passing a "IUnknown * &" as parameter...


c++pointerscompass-by-referencedirectx-9

Read More
If IDirect3DStateBlock9 persist after device lost or reset?...


directxdirectx-9

Read More
Set Texture Addressing Mode to border color in DirectX9...


c++directxtexture-mappingdirectx-9

Read More
Why does the DirectX Device Present hook not work in detours?...


c++windowsx86directx-9detours

Read More
Black screen when trying to run DirectX application...


directxdirectx-11directx-9

Read More
Why Microsoft put restriction for locking Depth Buffer with Format other than D16_Lockable and D32_L...


directxdirectx-9

Read More
Having trouble moving a reticle around the screen while following Chili's Beginning DirectX tuto...


visual-c++directx-9

Read More
vertex normal for triangles of dodecahedron...


3ddirectxdirectx-9vertexnormals

Read More
Setting the Debug version of the Direct3D runtime won't stick...


debuggingdirectxdirectx-9

Read More
Background face is visible over foreground face in same mesh while using a diffuse shader in DirectX...


c++directxshaderdirectx-9

Read More
Missing ';' identifier before PVOID64...


directx-9

Read More
How to do this in Direct x 11?...


c++directxdirectx-11directx-9

Read More
D3D9 Proxy DLL store D3DXMATRIX (c++)...


c++proxydirectxdirectx-9

Read More
DirectX 9 rotating around "joints"...


animation3ddirectxdirectx-9revolute-joints

Read More
Converting 16 bit unsigned int array to 32 bit float array...


c++type-conversiondirectx-9

Read More
How do I solve LNK2019 for Direct3DCreate9?...


c++visual-c++directxdirectx-9

Read More
How to make my application load the right d3d9* dll...


visual-studiodlldirectxdirectx-9

Read More
Should I favor a higher ShaderModel even if shader can be compiled with a lower version?...


shaderhlsldirectx-9

Read More
Drawing font texture (character upside down)...


c++fontsdirectxdirectx-9

Read More
How to set top-left coordinates in DirectX 9?...


c++windowsdirectxdirectx-9

Read More
Colours being degraded/blended during drawing in EndScene...


c++directxdirectx-9

Read More
Loading meshes from .obj (or any other) File into DirectX9/C++ project...


c++directxmeshdirectx-9

Read More
Draw Point or filled in circle...


c++directxdirectx-9

Read More
Ignore Colour when drawing...


c++directxdirectx-9

Read More
Efficient way to render multiple mesh objects in different positions using DirectX / C++...


c++directx-9

Read More
How do I link d3dx9?...


c++directx-9

Read More
ID3DXSprite depth sorting...


spritedirect3ddirectx-9

Read More
How to draw D3DXFont using D3DXSprite in DirectX 9 as fast as possible?...


c++directxdirect3ddirectx-9

Read More
How to draw line and font without D3DX9 in DirectX 9?...


c++directxdirectx-9

Read More
Create struct for vertex buffer on DX9...


c++directxdirectx-9vertexvertex-buffer

Read More
BackNext