Fast way to render a small preview of a complex 3D model....
Read MoreRaytracing incorrect soft shadow sampling...
Read MoreDepth map from calibrated image and triangular mesh using OpenCV and Matlab...
Read MoreIssue with implementing phong reflectance in glsl fragment shader...
Read MoreTransform world space vectors to local space...
Read MoreHow to render multiple spheres in a glsl fragment shader...
Read MoreRay Tracer not rendering sphere properly...
Read MoreRealtime raytracing -- Sult (Loonies, 4k Intro)...
Read MoreRay tracing glossy reflection: sampling ray direction...
Read MoreKDTree 3D by splitting using mid point : Bounding Box Intersection gives me artifacts...
Read More2D-Visibility/Light - Efficient Polygon-Ray intersection...
Read MoreWhat do people in the computer graphics industry use for ray tracing?...
Read MoreSetting the up vector in the camera setup in a ray tracer...
Read MoreCalculating which tiles are lit in a tile-based game ("raytracing")...
Read MoreIncrement shared loop counter in OpenMP for progress reporting...
Read MoreRay tracing texture implementation for spheres...
Read MoreWriting a Raytracer, and cant get the image to be centred properly?...
Read MoreComputing a pixel's specular value?...
Read MoreSoft Shadows: Spherical Area Light Source...
Read MoreSpherical Area Light Source for Soft Shadows...
Read More