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C# Monogame Xamarin build gets stuck randomly in Visual Studio for Mac...

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Publishing C# project from Visual Studio 2015 invalid manifest...

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Hold list of currently active SoundEffectInstances...

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Reuse similar constructors without the use of inheritance...

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C#: default value for Vector in constructor...

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How to draw on the fly 2D pixel-by-pixel in MonoGame/XNA?...

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How can I replace my Xamarin NuGet packages with .NET MAUI NuGet packages in my iOS and Android proj...

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Divide a 2d array into another 2d arrays...

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How to use MonoGame's Curve class...

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XNA studio is not working for my install of Visual Studio Community 2022...

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C#: How to initialize a record that has a List?...

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MonoGame Pipeline XML Load error 'Element' is an invalid XmlNodeType...

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Store the value of GraphicsAdapter.CurrentDisplayMode.Width - c# Monogame...

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How to open a file in the project as a stream?...

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System.StackOverFlowException was thrown during debugging but the line it breaks on is different eac...

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Monogame "Could not find font file" when running...

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MGCB Content Builder Won't Launch Properly...

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Is MonoGame just XNA?...

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Setting target field values...

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Having trouble trying to manage/organise my Draw class in Monogame - or even trying to tell if it&#3...

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Invalid token '=' in class, record, struct, or interface member declaration...

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Monogame buttons...

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How to properly convert keys of digits to string in Mongame?...

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2D Continous Collision Detection in Monogame/Xna Framework...

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C# XNA An object reference is required for the non-static field, method, or property...

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Monogame XNA transform matrix for a single object?...

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How to structure a project in Monogame...

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