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Problem going from Shadershop functions to glsl functions...


glslshaderglsles

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texture atlas tiling...


opengl-esglsltexture-mappingtilingglsles

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Is there GLSL problem with float uniform rounding...


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Untextured Quad not rendering in OpenGL ES 3.0...


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OpenGL ES3: no matching overloaded function found for packUnorm2x16...


opengl-esglslshaderglsles

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GLSL's transpose alternative in GLSL ES?...


glslglsles

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Declare external global variables for glsl validator / webgl / three.js...


three.jsglslwebglstatic-analysisglsles

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Why am I seeing these blending artifacts in my GLSL shader?...


opengl-esglslglsles

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What is the difference between vec3(1.,1.,1.) and (1.,1.,1.)...


webglglsles

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samplerCube in struct cause GL_INVALID_OPERATION...


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How to convert these OpenGL Shaders to OpenGL ES shaders for GLES3 for android NDK?...


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GLSL shader for texture cubic projection...


webglprojectionfragment-shaderglsles

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OpenGL ES GLSL Mandelbrot with general exponent...


fractalsglsles

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glsl es dFdx/dFdy analog...


androidopengl-esglslglsles

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Trying to get data from neighbour fragments with texelFetch in GLSL...


glslglsles

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Buggy texture coordinate mapping...


glslglsles

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Render to 16bits unsigned integer 2D texture in WebGL2...


texturesunsigned-integerrender-to-textureglsleswebgl2

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THREE.js/GLSL: WebGL shader to color fragments based on world space position...


three.jsglslwebglglsles

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Index expression must be constant - WebGL/GLSL error...


arraysglslwebglglsles

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Using LUT in OpenGLES shader for false coloring...


opengl-esglslfragment-shaderglsles

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What happens to vertex shader `varying` variable with `highp` qualifier if high precision is unsuppo...


webglopengl-es-2.0glsles

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OpenGL ES: change part of matrix-vector in glsl from client side...


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Webgl - dynamic mouse position...


javascriptwebglglsles

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Pure Depth SSAO flickering...


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Three.js/GLSL - Convert Pixel Coordinate to World Coordinate...


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WebGL2 - Can I query a shadowmap cubemap with non world position?...


glslesshadow-mappingwebgl2

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WebGL `uniform uint` Causes Syntax Error...


glslwebglvertex-shaderglsles

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Is there a way to address subpassInput in Vulkan?...


vulkanglsles

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Smooth blur gaussian in OpenGL es 2.0...


opengl-esglsles

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OpenGL ES fragment shader apparently impossibly returning white...


opengl-esglslglsles

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