I have a class design problem that could simplified with this example:
// foo.h
#include "foo2.h"
class foo
{
public:
foo2 *child;
// foo2 needs to be able to access the instance
// of foo it belongs to from anywhere inside the class
// possibly through a pointer
};
// foo2.h
// cannot include foo.h, that would cause an include loop
class foo2
{
public:
foo *parent;
// How can I have a foo pointer if foo hasn't been pre-processed yet?
// I know I could use a generic LPVOID pointer and typecast later
// but isn't there a better way?
};
Is there any other way other than using a generic pointer or passing the parent pointer to every call of foo2 members?
You don't need to include the file if you're only using a pointer, and you won't have looping trouble if you include them in .cpp files:
// foo.h
class foo2; // forward declaration
class foo
{
public:
foo2 *child;
};
// foo2.h
class foo;
class foo2
{
public:
foo *parent;
};
//foo.cpp
#include "foo.h"
#include "foo2.h"
//foo2.cpp
#include "foo2.h"
#include "foo.h"
Although you may be better off by rethinking your design.