I'm using GetLocaleInfoEx
to obtain the "display name" of a locale : however, I would like the "display name" to be returned in the language that's used in that locale.
The code amounts to this (ex-MX
is used here as an example) :
const wchar_t localeName[] = L"es-MX";
wchar_t buf[1024];
GetLocaleInfoEx(localeName, LOCALE_SLOCALIZEDDISPLAYNAME, buf, sizeof(buf) / sizeof(*buf));
std::cout << to_utf8(buf) << '\n';
However, the returned string is
Hiszpański (Meksyk)
presumably because my system locale, and the display language, is set to Polish.
What can I do to force GetLocaleInfoEx
to return the string in Spanish (in this particular case)? I would expect it to be something like
Español (México)
What I've tried so far (both things were done before calling GetLocaleInfoEx
) :
SetThreadLocale(LocaleNameToLCID(localeName, 0));
const wchar_t preferredLangs[] = L"es-MX\0";
unsigned long numLangsSet;
SetProcessPreferredUILanguages(MUI_LANGUAGE_NAME, preferredLangs, &numLangsSet);
if (numLangsSet != 1) {
return 1;
}
However, none of these methods seem to work : the returned string is still Hiszpański (Meksyk)
.
What else can be done to set the desired language of GetLocaleInfoEx
's output?
You can use LOCALE_SNATIVEDISPLAYNAME
instead of LOCALE_SLOCALIZEDDISPLAYNAME
iin your call to GetLocaleInfoEx
.