I have a simple spawn script for my 2D game that i wrote, that i want to spawn an object after a specific period of time. I managed to get this to work but the one problem is that the object keeps spawning. I just want the object to spawn once not an infinite amount.
var myTimer : float = 5.0;
var thePrefab : GameObject;
function Update () {
if(myTimer > 0){
myTimer -= Time.deltaTime;
}
if(myTimer <= 0){
var instance : GameObject = Instantiate(thePrefab, transform.position, transform.rotation);
}
}
By shifting around your if statements, you can restrict your object to only spawning once:
var myTimer : float = 5.0;
var thePrefab : GameObject;
function Update () {
if(myTimer > 0){
myTimer -= Time.deltaTime;
if(myTimer <= 0){
var instance : GameObject = Instantiate(thePrefab, transform.position, transform.rotation);
}
}
}
Now, the object will only spawn if myTimer > 0
prior to the decrement, and myTimer <= 0
following the decrement - which only happens once.
Hope this helps! Let me know if you have any questions.