I have to type transform.position.x
a lot and I'm pretty sure there's a way to shorten it, but I don't remember how.
There's a way to refer to something else that I think is like this transform.position.x > x
to make it so when you type x you're referring to transform.position.x
. I know you can just make a variable that updates every frame, but I don't want to do that.
I think what you want is a property:
public class Foo : MonoBehaviour {
float x => transform.position.x;
}
Now you can use x
within the class Foo
. Each time you use it, it gets the current value of transform.position.x
.
You can also implement it for setting the value of transform.position.x
:
public class Foo : MonoBehaviour {
float x {
get => transform.position.x;
set {
var position = transform.position;
position.x = value;
transform.position = position;
}
}
}