In my C++11 program, I use shared_ptr<T>
for some objects which are actively created and deleted. It so happened that standard allocator with operator new
is a bottleneck, so I want to create my own one, which will allocate a bunch of memory at once and then give to to make_shared
on demand. Unfortunatelly, this is the first time I write an allocator and I have no idea why GCC is unable to compile the following code:
#include <memory>
class MyAlloc {
public:
typedef char* pointer;
typedef const char* const_pointer;
typedef char value_type;
char* allocate(size_t len) {
return new char[len];
}
void deallocate(char *ptr) {
delete[] ptr;
}
} my_alloc;
int main() {
std::allocator_traits<MyAlloc>();
// MyAlloc is a correct allocator, since allocator_traits can be instantiated
// If I comment the following line of code, compilation is successful
std::allocate_shared<int>(my_alloc, 0);
return 0;
}
Here I have very simple stub allocator and one call to allocate_shared
. The error GCC produces is:
In file included from c:\soft\mingw\lib\gcc\mingw32\4.8.1\include\c++\ext\alloc_traits.h:36:0,
from c:\soft\mingw\lib\gcc\mingw32\4.8.1\include\c++\bits\stl_construct.h:61,
from c:\soft\mingw\lib\gcc\mingw32\4.8.1\include\c++\memory:64,
from a.cpp:1:
c:\soft\mingw\lib\gcc\mingw32\4.8.1\include\c++\bits\alloc_traits.h: In substitution of 'template<class _Alloc> template<class _Tp> using rebind_traits = std::allocator_traits<typename std::__alloctr_rebind<_Alloc, _Tp>::__type> [with _Tp = std::_Sp_counted_ptr_inplace<int, MyAlloc, (__gnu_cxx::_Lock_policy)2u>; _Alloc = MyAlloc]':
c:\soft\mingw\lib\gcc\mingw32\4.8.1\include\c++\bits\shared_ptr_base.h:517:33: required from 'std::__shared_count<_Lp>::__shared_count(std::_Sp_make_shared_tag, _Tp*, const _Alloc&, _Args&& ...) [with _Tp = int; _Alloc = MyAlloc; _Args = {int}; __gnu_cxx::_Lock_policy _Lp = (__gnu_cxx::_Lock_policy)2u]'
c:\soft\mingw\lib\gcc\mingw32\4.8.1\include\c++\bits\shared_ptr_base.h:986:35: required from 'std::__shared_ptr<_Tp, _Lp>::__shared_ptr(std::_Sp_make_shared_tag, const _Alloc&, _Args&& ...) [with _Alloc = MyAlloc; _Args = {int}; _Tp = int; __gnu_cxx::_Lock_policy _Lp = (__gnu_cxx::_Lock_policy)2u]'
c:\soft\mingw\lib\gcc\mingw32\4.8.1\include\c++\bits\shared_ptr.h:316:64: required from 'std::shared_ptr<_Tp>::shared_ptr(std::_Sp_make_shared_tag, const _Alloc&, _Args&& ...) [with _Alloc = MyAlloc; _Args = {int}; _Tp = int]'
c:\soft\mingw\lib\gcc\mingw32\4.8.1\include\c++\bits\shared_ptr.h:598:39: required from 'std::shared_ptr<_Tp1> std::allocate_shared(const _Alloc&, _Args&& ...) [with _Tp = int; _Alloc = MyAlloc; _Args = {int}]'
a.cpp:19:40: required from here
c:\soft\mingw\lib\gcc\mingw32\4.8.1\include\c++\bits\alloc_traits.h:204:66: error: invalid use of incomplete type 'struct std::__alloctr_rebind<MyAlloc, std::_Sp_counted_ptr_inplace<int, MyAlloc, (__gnu_cxx::_Lock_policy)2u>, false>'
using rebind_traits = allocator_traits<rebind_alloc<_Tp>>;
^
c:\soft\mingw\lib\gcc\mingw32\4.8.1\include\c++\bits\alloc_traits.h:65:12: error: declaration of 'struct std::__alloctr_rebind<MyAlloc, std::_Sp_counted_ptr_inplace<int, MyAlloc, (__gnu_cxx::_Lock_policy)2u>, false>'
struct __alloctr_rebind;
^
Why does this happen? How do I write allocators correctly so that they work with allocate_shared
? I know that there are some other operators and type traits that are to be supported by allocator, but I cannot see any hint about what does GCC want from me.
Also, is it OK to use char
as value_type
for this particular allocator (in conjunction with shared_ptr
) or something like void
or shared_ptr<T>::some_weird_stuff
is preferrable?
Like this.. You need it templated, you need the rebind and the types and the allocate and deallocate members. It is also nice to have the operators..
#include <memory>
template<typename T>
struct Allocator
{
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
typedef T* pointer;
typedef const T* const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef T value_type;
template<typename U>
struct rebind {typedef Allocator<U> other;};
Allocator() throw() {};
Allocator(const Allocator& other) throw() {};
template<typename U>
Allocator(const Allocator<U>& other) throw() {};
template<typename U>
Allocator& operator = (const Allocator<U>& other) { return *this; }
Allocator<T>& operator = (const Allocator& other) { return *this; }
~Allocator() {}
pointer allocate(size_type n, const void* hint = 0)
{
return static_cast<T*>(::operator new(n * sizeof(T)));
}
void deallocate(T* ptr, size_type n)
{
::operator delete(ptr);
}
};
template <typename T, typename U>
inline bool operator == (const Allocator<T>&, const Allocator<U>&)
{
return true;
}
template <typename T, typename U>
inline bool operator != (const Allocator<T>& a, const Allocator<U>& b)
{
return !(a == b);
}
int main()
{
std::allocate_shared<int, Allocator<int>>(Allocator<int>(), 0);
}
At the very LEAST, an allocator could look like:
template<typename T>
struct Allocator
{
typedef T value_type;
Allocator() noexcept {};
template<typename U>
Allocator(const Allocator<U>& other) throw() {};
T* allocate(std::size_t n, const void* hint = 0)
{
return static_cast<T*>(::operator new(n * sizeof(T)));
}
void deallocate(T* ptr, size_type n)
{
::operator delete(ptr);
}
};
template <typename T, typename U>
inline bool operator == (const Allocator<T>&, const Allocator<U>&)
{
return true;
}
template <typename T, typename U>
inline bool operator != (const Allocator<T>& a, const Allocator<U>& b)
{
return !(a == b);
}
This will also work for allocate_shared
.. However, being the type of person I am, I prefer to have all the functions.. Even the ones not required/used by said container/function.