I have a some code relating wxpaintDC drawing.
I have thus a class relating some drawing:
IMPLEMENT_CLASS(MapView, wxWindow)
BEGIN_EVENT_TABLE(MapView, wxWindow)
EVT_PAINT(MapView::OnPaint)
END_EVENT_TABLE()
void MapView::OnPaint(wxPaintEvent & event)
{
wxPaintDC dc(this);
wxRect m_Rect = this->GetRect(); //get the rect
wxCoord x1 = 50, y1 = 60;
wxCoord x2 = 190, y2 = 60;
dc.DrawLine(x1, y1, x2, y2);
//draw line
//draw point
//draw polygon
if( m_ly->lineSVector.size()>0 )
{
wxString tmp = wxString::Format(_T("%d"), m_ly->lineSVector.size());
for( int i =0 ; i < m_ly->lineSVector.size(); i++)
{
wxArrayString strArrTmp = m_ly->lineSVector.at(i);
wxPoint *pts = new wxPoint;
wxPoint p1;
wxPoint p2;
wxPaintDC dc_k(this);
wxRect m_Rect = this->GetRect();
wxCoord xx1 = 40, yy1 = 50;
wxCoord xx2 = 180, yy2 = 70;
dc_k.DrawLine( xx1, yy1,xx2,yy2 );
for( int j = 0; j < strArrTmp.size(); j++ )
{
wxString strPt = strArrTmp.Item(j);
int p = strPt.Find(" ");
wxString strX = strPt.substr(0,p);
wxString strY = strPt.substr(p+1,strPt.Length()-p);
double a = atof(strX);
double b = atof(strY);
a = a - m_ly->m_rect->GetLeft();
b = b - m_ly->m_rect->GetBottom();
a = m_Rect.GetLeft() + ((double)m_Rect.GetWidth() / (double)m_ly->m_rect->GetWidth()) * (double)a;
b = m_Rect.GetBottom() + ((double)m_Rect.GetHeight() / (double)m_ly->m_rect->GetHeight())* (double)b;
(pts + j)->x = a;
(pts + j)->y = b;
if(j==0)
{
//xx1 = a;
//yy1 = b;
}
else if(j==1)
{
//xx2 = a;
//yy2 = b;
}
}
//dc.DrawLines(strArrTmp.size(), pts);
//dc.DrawLine( p1, p2 );
/* dc.DrawLine( xx1, yy1,xx2,yy2 );*/
}
//wxMessageBox( tmp );
}
else
{
}
}
I try various method, but i find that only the
wxPaintDC dc(this);
wxRect m_Rect = this->GetRect(); //get the rect
wxCoord x1 = 50, y1 = 60;
wxCoord x2 = 190, y2 = 60;
dc.DrawLine(x1, y1, x2, y2);
can take effect.
it draw a line from (50,60) to (190,60)
I debug the code and find that the code can enter into
if( m_ly->lineSVector.size()>0 )
{....
....
}
Also it can enter to the code [code] wxPaintDC dc_k(this); wxRect m_Rect = this->GetRect();
wxCoord xx1 = 40, yy1 = 50;
wxCoord xx2 = 180, yy2 = 70;
dc_k.DrawLine( xx1, yy1,xx2,yy2 );
i debug and watch their value no doubt they have right value, and run to them,
but i am really can not understand why my drawing code in my if{} block not take effect.
You must not create wxPaintDC
twice, you should draw on the same DC you already have instead of recreating another one inside the if
.