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ctimerpthreads

Executing a function at specific intervals


The task is to execute a function (say Processfunction()) every x (say x=10) seconds.

With below code, I'm able to call Processfunction() every x seconds.

Question: How to handle the case where the function takes more than 10 seconds to finish execution?

One way would be to have a flag to indicate the end of Processfunction() execution and check for it before calling Processfunction(). Is there a better way to do this ?


#include <pthread.h>
#include <unistd.h> // for sleep() and usleep()

void *timerthread(void *timer_parms) {  

  struct itimerspec new_value;
  int max_exp, fd;
  struct timespec now;
  uint64_t exp;
  ssize_t s;

  struct timer_params *p =(struct timer_params*)timer_parms;

  printf("starttimer Start\n");
  /* Create a CLOCK_REALTIME absolute timer with initial
     expiration and interval as specified in command line */
  if (clock_gettime(CLOCK_REALTIME, &now) == -1)
    handle_error("clock_gettime");

  new_value.it_value.tv_sec = now.tv_sec;
  new_value.it_value.tv_nsec = now.tv_nsec + p->tv_nsec;
  new_value.it_interval.tv_sec = p->tv_sec;
  new_value.it_interval.tv_nsec = p->tv_nsec;
  //max_exp = 5; //No of times

  fd = timerfd_create( CLOCK_REALTIME , 0);
  if (fd == -1)
    handle_error("timerfd_create");

  if (timerfd_settime(fd, TFD_TIMER_ABSTIME, &new_value, NULL) == -1)
    handle_error("timerfd_settime");

  printf("timer started\n");

  while(1) // keep checking
  {
    s = read(fd, &exp, sizeof(uint64_t));
    if (s != sizeof(uint64_t))
      handle_error("read");
    Processfunction(); // Say after X seconds call this function
  }
  return NULL;
}

int main() {

  struct timer_params timer_params_obj;
  int res;void *thread_result;
  timer_params_obj.tv_sec = 10; 
  //timer_params_obj.tv_nsec = 10000000  ; //10ms
  timer_params_obj.tv_nsec = 0  ; 

  pthread_t pt;
  pthread_create(&pt, NULL, timerthread, &timer_params_obj);
  // thread is running and will call Processfunction() every 10 sec
}

Solution

  • Why do you need a timer for this?

    You could just measure the execution time and take a sleep according to the relation of elapsed time to desired interval duration.

    Example:

    #include <stdio.h>
    #include <stdlib.h>
    #include <time.h>
    #include <unistd.h>
    
    int main() {
        srand(1);
        for (;;) {
            double interval = 10; /* seconds */
    
            /* start time */
            time_t start = time(NULL);
    
            /* do something */
            int duration = rand() % 13;
            printf("%2d seconds of work started at %s", duration, ctime(&start));
            sleep(duration);
    
            /* end time */
            time_t end = time(NULL);
    
            /* compute remaining time to sleep and sleep */
            double elapsed = difftime(end, start);
            int seconds_to_sleep = (int)(interval - elapsed);
            if (seconds_to_sleep > 0) { /* don't sleep if we're already late */
                sleep(seconds_to_sleep);
            }
        }
        return 0;
    }
    

    Output:

    $ gcc test.c && ./a.out
     0 seconds of work started at Sun Mar 17 21:20:28 2013
     9 seconds of work started at Sun Mar 17 21:20:38 2013
    11 seconds of work started at Sun Mar 17 21:20:48 2013
     4 seconds of work started at Sun Mar 17 21:20:59 2013
     1 seconds of work started at Sun Mar 17 21:21:09 2013
    ^C