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Is it possible to have PowerPC, x86_64, and ARM64 in the same macOS application?...


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How to create a mac universal binary with bundled JRE?...


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Is there any way to compile x86-64 + arm64 universal binaries in macOS 10.14?...


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How do you create a self-contained .NET core app for macOS that's x86_x64 / arm64 universal, wit...


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Xcode universal library build phase - Lipo can't find files...


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How to compile LibJpeg in universal binary in Mac OSX 10.4...


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Build universal binary (Apple Silicon & Intel) in GUI of Xcode without make file?...


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How to install universal binary artifacts in qbs?...


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How to build a static library on M1 mac that supports iOS simulator on Intel mac?...


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How to understand the comments about fat_arch_64 in 'mach-o/fat.h'...


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How do I determine the target architecture of static library (.a) on Mac OS X?...


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Setting iOS application languages in iTunes...


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How can I convert a Universal iOS app to a stand-alone iPhone app?...


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ios static library Undefined symbols for architecture x86_64...


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iPod Touch 4G thinks it's an iPad...


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iOS Development: How can I prevent an iPad from running a universal app in iPad mode?...


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Parsing universal/fat binary files...


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Upgrade live Universal App to iPad only...


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iOS: Universal App - Release as iPhone only...


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Update two independent apps to single universal app?...


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Boost: MacOSX binaries for Boost...


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How can we restore ppc/ppc64 as well as full 10.4/10.5 SDK support to Xcode 4?...


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From PPC OSX, generate Intel binaries with Xcode?...


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iPhone universal app. MoviePlayer.framwork problem...


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Universal app design 1 table view that opens different view on cell click depending if on iPad or iP...


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Fat libraries in XCode 5...


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Universal Apps concept for iPhone and iPad...


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Windows 8 fat binary (exe for x86 & ARM)...


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Converting iPhone app to a Universal app in Xcode 4...


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One XCode project, two target, two apps (iPhone/iPad) not universal app...


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