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How to calculate the miss links in a BVH tree?...

c++glslbinary-treeaabbbounding-volume

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Why does the bounding box appear around the object in a strange way?...

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How to convert a BVH node object into a simple array?...

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How to find out the rotation matrix for the oriented bounding box...

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Reduce calculations while Raytracing...

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How to sort and compare in a Bounding Volume Hierarchy...

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Computing the Bounding Sphere for a 3D Mesh in Python...

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Collision detection with boundingSphere...

javascriptthree.jscollision-detectionbounding-volume

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what is meant by linearization of BVH and bucket count for SAH?...

algorithmraytracingbounding-boxbounding-volume

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BVH collision traversal algorithm not looking within each descendant...

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NULL-pointer associated with vector...

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Minimal enclosing sphere - derive from OBB?...

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Having a little issue calculating the bounding sphere radius...

c++openglbounding-volume

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