I have made a simple Blender model and imported the .blend file into unity,I want to add Physic Material
to it but my cursor was showing cancel sign,I cannot drag the texture to it.
Please help!
See the images:
I want to add physics to the Donut
component (the Game.blend
in the assets).
Expanding the Donut component will appear Torus
and Torus.001
My donut also have a rigid component that I accidentally clicked,but I didn't add any scripts into it.
I found the solution
collider
component in the game object inspectorNone
material and replace it by the Physic Material
folder.