I am new to Unity and currently developing a 3D game. I am facing challenges with adding and controlling GameObjects, specifically a Directional Light.
I was able to successfully add a Directional Light to the scene, but I am struggling to control its properties (e.g., intensity, color, rotation, etc.). I'm not sure what I might be doing wrong or if I am missing any steps to properly manipulate the Directional Light.
Could someone guide me on how to add a Directional Light to the scene and provide advice on how to control its properties effectively? Any tips or best practices would be greatly appreciated. Thank you!
Place some objects on the scene that cast a shadow (for example a cube) and try to rotate the directional light. If the scene changes, then everything is working correctly.