I am learning game development and came across this playlist(Handmade Hero) about making a game from absolute scratch, like using only Os provided apis. The series focuses on windows, I also want to develope the same thing for linux. What should be the sound api that I should use? In the series he was using DirectSound, what would be the similar kind of api for linux?
ALSA (Advanced Linux Sound Architecture)
There are also so called sound servers available on linux, like PulseAudio or pipewire.
Frameworks for game development