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c#iosunity-game-engineadmobinterstitial

Unity IOS game does not pausing on Interstitial ads


Here is my question; When I build the game as android target, Interstitials works fine, but when I try the game as an IOS, the Interstitial is shown but the game does not pause.


Solution

  • Ok, I find the solution

    Open your AdManager Script and write this code at Start function;

    MobileAds.SetiOSAppPauseOnBackground(true);