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c#unity-game-engineanimationcardprefab

Unity Card Hover Animations


Hello everyone I am trying to make a hover animation to my cards. When you hover over cards in your hand I want them to go up but the card is a prefab so when I hover over one (or click on one) they all go up at the same time. This is a small project for me to practice Trading Card Games and here is the animationless link: https://play.unity.com/mg/other/unitycardtaskbuild

If you have time it would be really nice if you connect with me through discord.


Solution

  •  public class MyClass: MonoBehaviour, IPointerEnterHandler,IPointerExitHandler
     {
         public void OnPointerEnter(PointerEventData eventData)
         {
             //Move your card up
         }
         public void OnPointerExit(PointerEventData eventData)
         {
             //Move your card down
         }
     }
    

    Try this Out! I've already written it for you! By the way, I played your card game and it's cool! (´∇`)