I'm trying to find the "path" to connect two points in a c++ boost polygon.
I have a polygon like that
namespace bgm = bg::model;
using Point = bgm::d2::point_xy<double>;
bgm::polygon<Point> poly;
bg::read_wkt("POLYGON((" + points_poly + "))", poly);
And i have randoms points in the polygon.
And i would like to know if boost c++ have tools to help in a case like that.
It's pretty unclear what the actual question is, so here's what asnwers directly to your question:
Poly poly{{
{-4, 14}, {17.75, 13.99}, {17.75, 7.95}, {10, 8}, {10, 2},
{16, 2}, {16, -8}, {22, -8}, {13.97, -13.17}, {6, -8},
{12, -8}, {12, -2}, {-0.99, -2.06}, {-0.9, -7.95}, {-18, -8},
{-18, 2}, {-10, 2}, {-10, 6}, {-6, 6}, {-6, 2},
{-2, 8}, {-7.05, 8}, {-7.15, 14}, {-4, 14},
}};
Point A{-7.08, 10.07};
Point B{10, 4};
LineString path{A, {4, 10}, {4, 4}, B};
The WKT for those is:
poly: POLYGON((-4 14,17.75 13.99,17.75 7.95,10 8,10 2,16 2,16 -8,22 -8,13.97
-13.17,6 -8,12 -8,12 -2,-0.99 -2.06,-0.9 -7.95,-18 -8,-18 2,-10 2,-10 6,-6 6,
-6 2,-2 8,-7.05 8,-7.15 14,-4 14))
A: POINT(-7.08 10.07)
B: POINT(10 4)
path: LINESTRING(-7.08 10.07,4 10,4 4,10 4)
Turning it into a SVG image:
#include <boost/geometry.hpp>
#include <boost/geometry/geometries/point_xy.hpp>
#include <boost/geometry/geometries/polygon.hpp>
#include <boost/geometry/geometries/linestring.hpp>
#include <iostream>
#include <fstream>
namespace bg = boost::geometry;
namespace bgm = bg::model;
using Point = bgm::d2::point_xy<double>;
using Poly = bgm::polygon<Point>;
using LineString = bgm::linestring<Point>;
int main() {
Poly poly{{
{-4, 14}, {17.75, 13.99}, {17.75, 7.95}, {10, 8}, {10, 2},
{16, 2}, {16, -8}, {22, -8}, {13.97, -13.17}, {6, -8},
{12, -8}, {12, -2}, {-0.99, -2.06}, {-0.9, -7.95}, {-18, -8},
{-18, 2}, {-10, 2}, {-10, 6}, {-6, 6}, {-6, 2},
{-2, 8}, {-7.05, 8}, {-7.15, 14}, {-4, 14},
}};
Point A{-7.08, 10.07};
Point B{10, 4};
LineString path{A, {4, 10}, {4, 4}, B};
std::cout << "poly: " << bg::wkt(poly) << "\n";
std::cout << "A: " << bg::wkt(A) << "\n";
std::cout << "B: " << bg::wkt(B) << "\n";
std::cout << "path: " << bg::wkt(path) << "\n";
{
std::ofstream svg("output.svg");
boost::geometry::svg_mapper<Point> mapper(svg, 400, 400);
mapper.add(poly);
mapper.add(path);
mapper.add(A);
mapper.add(B);
mapper.map(poly, "fill-opacity:0.3;fill:rgb(153,204,0);stroke:rgb(153,204,0);stroke-width:2");
mapper.map(path, "fill-opacity:0.05;fill:rgb(255,0,0);stroke:rgb(255,0,0);stroke-width:2");
mapper.map(A, "fill:red;stroke-width:20");
mapper.map(B, "fill:red;stroke-width:20");
mapper.text(A, "A", "");
mapper.text(B, "B", "");
}
}
Printing the WKT (see above) as well as writing output.svg
: