I am trying to include
#include<GLFW/glfw3.h>
to create a window in OpenGL, but am getting this error, Error (active) E1696 cannot open source file "GLFW/glfw3.h" OpenGL E:\OpenGL\src\Application.cpp 1
I have tried this solution, but am still getting this same issue.
I suggest you should check whether you are building a x86 project?
You need to make sure that you add the configuration properties to the correct build target and platform for your code.
And I suggest you could select "All Platforms" for the platform and select "All Configurations" for the Configuration when changing the properties.