Having a bit of a hard time understanding this code:
#include<iostream>
using namespace std;
class Test
{
private:
int x;
int y;
public:
Test(int x = 0, int y = 0) { this->x = x; this->y = y; }
Test &setX(int a) { x = a; return *this; }
Test &setY(int b) { y = b; return *this; }
void print() { cout << "x = " << x << " y = " << y << endl; }
};
int main()
{
Test obj1(5, 5);
// Chained function calls. All calls modify the same object
// as the same object is returned by reference
obj1.setX(10).setY(20);
obj1.print();
return 0;
}
Why would we have to return "*this" as a reference instead of just returning "*this"?
If setX
were changed to
Test setX(int a) { x = a; return *this; }
then it returns a copy of *this
instead of a reference to it. So in
obj1.setX(10).setY(20);
the setY
is called on the copy, and not on obj1
itself. The copy is discarded and obj1.y
is never modified from its initial value of 5.