When using LeanTween for Unity to move a GameObject, is it possible to set the in and out parts of the easing separately?
What I would like to do is:
Maybe you should make your own animation curve on LeanTween.
Just create a AnimationCurve
to edit in the editor:
public AnimationCurve animCurve;
void Start(){
LeanTween.scale(gameObject, Vector3.zero, 1f).setEase(animCurve);
}