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javascriptunity-game-engineunity-webgl

how to return js object to unity


I'm using the Google Draco decoder to decode mesh the following.

var dracoGeometry;
dracoGeometry = new decoderModule.Mesh();
decodingStatus = decoder.DecodeBufferToMesh(buffer, dracoGeometry);

when I check the type of the draceGeometrytry: console.log( typeof dracoGeometry);

I get the

"object" type.

Now my problem is "how can I return this object to unity". What return type supported in C# to accept js object?


Solution

  • There are some methods available, but it doesn't seem possible at the moment to send a mesh from js to unity. If you are working with google draco, I recommend you to follow this fork