I have a Server that I wrote that parses the computer's filesystem into a vector. A client then connects to the server with Putty or netcat and receives the vector of the parsed filesystem.
This works fine locally on one machine with 127.0.0.1.
However, when I transfer the code to a virtual environment in VirtualBox on a 10.0.0.0 NAT network, I receive a memory error.
Any ideas how to fix this?
Here is my code:
#undef UNICODE
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdlib.h>
#include <stdio.h>
#include <fstream>
#include <iostream>
#include <filesystem>
#include <vector>
#include <string>
namespace fs = std::filesystem;
std::vector<std::string> get_all_files_recurisive(const std::string& path)
{
std::vector<std::string> file_names;
using iterator = fs::recursive_directory_iterator;
for (iterator iter(path); iter != iterator{}; ++iter)
file_names.push_back(iter->path().string());
return file_names;
}
// Need to link with Ws2_32.lib
#pragma comment (lib, "Ws2_32.lib")
// #pragma comment (lib, "Mswsock.lib")
#define DEFAULT_BUFLEN 512
#define DEFAULT_PORT "45000"
#define DEFAULT_ADDRS "10.0.2.5"
int __cdecl main(void)
{
WSADATA wsaData;
int iResult;
SOCKET ListenSocket = INVALID_SOCKET;
SOCKET ClientSocket = INVALID_SOCKET;
struct addrinfo* result = NULL;
struct addrinfo hints;
int iSendResult;
char recvbuf[DEFAULT_BUFLEN];
int recvbuflen = DEFAULT_BUFLEN;
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iResult != 0) {
printf("WSAStartup failed with error: %d\n", iResult);
return 1;
}
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
// Resolve the server address and port
iResult = getaddrinfo(DEFAULT_ADDRS, DEFAULT_PORT, &hints, &result);
if (iResult != 0) {
printf("getaddrinfo failed with error: %d\n", iResult);
WSACleanup();
return 1;
}
// Create a SOCKET for connecting to server
ListenSocket = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
if (ListenSocket == INVALID_SOCKET) {
printf("socket failed with error: %ld\n", WSAGetLastError());
freeaddrinfo(result);
WSACleanup();
return 1;
}
// Setup the TCP listening socket
iResult = bind(ListenSocket, result->ai_addr, (int)result->ai_addrlen);
if (iResult == SOCKET_ERROR) {
printf("bind failed with error: %d\n", WSAGetLastError());
freeaddrinfo(result);
closesocket(ListenSocket);
WSACleanup();
return 1;
}
freeaddrinfo(result);
iResult = listen(ListenSocket, SOMAXCONN);
if (iResult == SOCKET_ERROR) {
printf("listen failed with error: %d\n", WSAGetLastError());
closesocket(ListenSocket);
WSACleanup();
return 1;
}
// Accept a client socket
ClientSocket = accept(ListenSocket, NULL, NULL);
if (ClientSocket == INVALID_SOCKET) {
printf("accept failed with error: %d\n", WSAGetLastError());
closesocket(ListenSocket);
WSACleanup();
return 1;
}
// No longer need server socket
closesocket(ListenSocket);
// Receive until the peer shuts down the connection
do {
std::string SendIresult = "";
const std::vector<std::string> file_list = get_all_files_recurisive("C:\\Users");
for (const auto& fn : file_list) {
// Convert fn vector in the for loop to sendable data
const char* sendbuf = fn.data();
iResult = recv(ClientSocket, recvbuf, recvbuflen, 0);
if (iResult > 0) {
printf("Bytes received: %d\n", iResult);
// Echo the fn vector list to the sender
iResult = send(ClientSocket, sendbuf, (int)strlen(sendbuf), 0);
if (iResult == SOCKET_ERROR) {
printf("send failed with error: %d\n", WSAGetLastError());
closesocket(ClientSocket);
WSACleanup();
return 1;
}
printf("Bytes sent: %d\n", iResult);
}
else if (iResult == 0)
printf("Connection closing...\n");
else {
printf("recv failed with error: %d\n", WSAGetLastError());
closesocket(ClientSocket);
WSACleanup();
return 1;
}
}
} while (iResult > 0);
// shutdown the connection since we're done
iResult = shutdown(ClientSocket, SD_SEND);
if (iResult == SOCKET_ERROR) {
printf("shutdown failed with error: %d\n", WSAGetLastError());
closesocket(ClientSocket);
WSACleanup();
return 1;
}
// cleanup
closesocket(ClientSocket);
WSACleanup();
return 0;
}
Here is the error when I run it in Visual Studio on the VM and tried connecting with netcat from my parrot-os Linux on the same network:
Here is the error message in text:
Unhandled exception at 0x75772552 in Project3.exe: Microsoft C++ exception: std::system_error at memory location 0x0141EA50.
It happens right after this line in the beginning.
using iterator = fs::recursive_directory_iterator;
for (iterator iter(path); iter != iterator{}; ++iter)
Just for context, this code is not being published, so it doesn't need to be the prettiest code written. It's for an Exploit dev project.
You are seeing a message from the Visual Studio debugger. It is telling you that the code is throwing a std::system_error
exception that you are not handling.
The recursive_directory_iterator
constructor you are calling throws a std::filesystem::filesystem_error
exception (a derivative of std::system_error
) if the underlying OS filesystem API fails, such as if the provided path
is invalid, etc. So, you need to either:
catch
that exception and handle it:
try
{
for (iterator iter(path); iter != iterator{}; ++iter)
file_names.push_back(iter->path().string());
}
catch (const fs::filesystem_error &e)
{
// do something, such as logging the values of e.what(), e.path1(), and e.code() ...
}
use the overloaded constructor, and increment()
method, which take a std::error_code&
output parameter:
std::error_code ec;
iterator iter(path, ec);
while ((!ec) && (iter != iterator{})){
file_names.push_back(iter->path().string());
iter.increment(ec);
}
if (ec) {
// do something, such as logging the values of ec.value() and ec.message() ...
}