At runtime a single test is made to determine which of two functions to call and also to establish parameter value(s).
The function is then called every few seconds.
void Foo::func( std::string s);
void Foo::func( std::string s1 std::string s2, std::string s2);
Obviously, its inefficient to test( which function to call ) for every call, especially when the function and its parameter value(s) will not change once established.
I need something like this:
Test once which function to call and established parameter value(s).
Assign initialised function to some kind of callable variable.
funcVar = void Foo::func( "blah", "blah", "woof" );
or
funcVar = void Foo::func( "blah" );
Then call function;
for( every few seconds )
{
call FuncVar;
}
Is there some kind of callable variable I can use to do this?
You can simply use a lambda function object ( closure ) which you can call as often as you like.
Example:
struct Foo
{
void func( std::string s){ std::cout << "single" << s << std::endl; };
void func( std::string s1, std::string s2, std::string s3)
{
std::cout << "tripple " << s1 << " " << s2 << " " << s3 << std::endl;
}
// Select which function to call
std::function<void()> Select( int what )
{
if ( what == 1 )
{
// Create a callable object and put in also parameters
return [this]() { func("Hallo"); };
}
else
{
// The same for the other selection
return [this]() { func("This","is","tripple!"); };
}
}
};
int main()
{
Foo foo;
// Pick what you want to select
auto action = foo.Select( 2 );
for ( ;; )
{
// and call it as often you like
action();
}
}