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c++macospositioncross-platformmouse-cursor

Getting cursor position on Mac OS X


I want to get the cursor position. Is there any standard function for this?

I'm trying to make my program in C++. I'd like to avoid Cocoa. Not that I have anything against it, but I'd like to make my program cross-platform.


Solution

  • You can use the following Core Graphics API, in CGEvent.h:

    CGEventRef event = CGEventCreate(NULL);
    CGPoint cursor = CGEventGetLocation(event);
    CFRelease(event);
    

    (Note that you can still use Cocoa in a cross-platform program, you just need to separate platform-specific code into different files instead of using #defines.)