hi i made a OnTriggerEnter2D void but not work
i added rigidbody2d in player how will trigger the shop
and there is a box collider and is trigger in player and shop
but not work
using System.Collections.Generic;
using UnityEngine;
public class OpenShop : MonoBehaviour
{
public GameObject ShopGui;
public bool test = false;
void Update()
{
if (test == true)
{
Destroy(gameObject);
}
}
public void OnCollisionEnter2D(Collision2D collision)
{
if (collision.transform.tag == "Shop")
{
test = true;
}
}
}
Remove the first BoxCollider
on Player
and keep the second one that has Is Trigger Enabled. Use this code ON THE SHOP
public void OnTriggerEnter2D(Collider2D other)
{
if (other.gameObject.CompareTag("Player"))
{
test = true;
}
}