I am looking to learn how to assign a name to the newly converted string and then parse that string based on
string[] separatingStrings = { ",", "<<", ">>" };
string[] messages = message.Split(separatingStrings);
Console.WriteLine($"{messages.Length} substrings in text:");
below contains the var message
converted to a string.
What is the name of the string so I can parse it and output it into unity debug.log
?
private void ReceiveMessageLoop()
{
while (true)
{
var message = new NetMQMessage();
if (!_socket.TryReceiveMultipartMessage(MessageCheckRate, ref message, 2)) continue;
_messageSubject.OnNext(message);
Console.WriteLine($"0:{message[0].ConvertToString()} 1:{message[1].ConvertToString()}");
//Console.WriteLine(message);
}
}
You can't declare a variable in a string interpolation expression.
Console.WriteLine($"{string bar = "hello"}"); // This gives error CS1525: Invalid expression term 'string'
So instead, declare it outside the string interpolation, and you can assign it in the interpolation expression with an assignment expression.
string bar;
Console.WriteLine($"{bar = "hello"}"); // This is OK
Console.WriteLine(bar);
Your specific example:
string msg0, msg1;
Console.WriteLine($"0:{msg0 = message[0].ConvertToString()} 1:{msg1 = message[1].ConvertToString()}");
Console.WriteLine(msg0);
Console.WriteLine(msg1);
Bonus tip: You can, however, use an out
variable declaration in an interpolation expression. The scope is the same as the line (not somehow local to the interpolation expression). e.g.:
class Program
{
static string Test(out string x, string y) {
return x = y;
}
static void Main(string[] args)
{
Console.WriteLine($"{Test(out string bar, "Hello")}");
Console.WriteLine(bar);
}
}