When I export the visual character I have all the textures then after rigging and animating when I add it to unity and apply texture half of the texture is missing
I tried re importing, re rigging, extracting texture and applying it manually
you have to upload the character and extract the textures and materials from the character and add the color pallet to the material tab albedo map . Extracting the materials and textures from an asset . Colors of the asset that you have to add to he material . the place where you have to add the color pallet in the previous pic to get the results