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unity-game-engineimporttexturesvoxel

Broken texture in voxel character after importing to unity


When I export the visual character I have all the textures then after rigging and animating when I add it to unity and apply texture half of the texture is missing

I tried re importing, re rigging, extracting texture and applying it manually


Solution

  • you have to upload the character and extract the textures and materials from the character and add the color pallet to the material tab albedo map . Extracting the materials and textures from an asset . Colors of the asset that you have to add to he material . the place where you have to add the color pallet in the previous pic to get the results