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c#xnamonogamexna-4.0frustum

XNA 4.0 Frustum Culling


I need to add frustum-culling rendering technique to my project but I don't know how to do it. Can someone share some code/explanations so I'll have a better idea of how to do it?


Solution

  • I got found the solution for my problem by someone explaing about how to use frustum culling with bounding spheres or boxes

    Link about how to use bounding spheres and boxes