i want to know how can i limit the size of bytes to read with async_red_until . From now i used it with a delimter character but i want to change. Here is what i do :
void Client::doRead()
{
boost::asio::async_read_until(m_socket,
m_buffer,
'\n',
boost::bind(&Client::handleRead,
shared_from_this(),
boost::asio::placeholders::error));
}
You could use transfer_exactly
(https://www.boost.org/doc/libs/1_68_0/doc/html/boost_asio/reference/transfer_exactly.html)
Note that there is no guarantee you'll always read the amount, e.g. if the sending side closes the connection early. So check bytes_transferred
as well as the error_code
.
In many cases you can simply use async_read
instead, with a a fixed buffer:
std::vector<char> m_buffer;
// ...
m_buffer.resize(24); // receive no more than 24 characters
boost::asio::async_read(m_socket,
boost::asio::buffer(m_buffer),
boost::bind(&Client::handleRead, shared_from_this(),
boost::asio::placeholders::error));