I have a toolbar that uses bitmap images. Im using the generic bitmaps from the sample file, and they work perfectly fine.
However when I try to add a new bitmap icon for this instance its close.bmp (it is also correctly sized 16x15 px just like all the other icons) my program gives me errors.
I just need to know how to use bitmaps from a resource file
errors
../../src/msw/toolbar.cpp(799): assert "Assert Failure" failed in
Realize():invalid tool button bitmap
Cant load bitmap 'close' from resources! Check.rc file.
resource .rc
new BITMAP "bitmaps/new.bmp"
open BITMAP "bitmaps/open.bmp"
save BITMAP "bitmaps/save.bmp"
help BITMAP "bitmaps/help.bmp"
close BITMAP "bitmaps/close.bmp"
.cpp
{
// Set up toolbar
enum
{
Tool_new,
Tool_open,
Tool_save,
Tool_help,
Tool_close,
Tool_Max
};
wxBitmap toolBarBitmaps[Tool_Max];
#if USE_XPM_BITMAPS
#define INIT_TOOL_BMP(bmp) \
toolBarBitmaps[Tool_##bmp] = wxBitmap(bmp##_xpm)
#else // !USE_XPM_BITMAPS
#define INIT_TOOL_BMP(bmp) \
toolBarBitmaps[Tool_##bmp] = wxBITMAP(bmp)
#endif // USE_XPM_BITMAPS/!USE_XPM_BITMAPS
INIT_TOOL_BMP(new);
INIT_TOOL_BMP(open);
INIT_TOOL_BMP(save);
INIT_TOOL_BMP(help);
INIT_TOOL_BMP(close);
toolBar->AddTool(wxID_ANY, wxT("New"), toolBarBitmaps[Tool_new], wxNullBitmap, wxITEM_NORMAL, wxT("New IWEX Project"));
toolBar->AddTool(wxID_ANY, wxT("Open"), toolBarBitmaps[Tool_open], wxNullBitmap,wxITEM_NORMAL , wxT("Open IWEX Project"));
toolBar->AddTool(idFileClose, wxT("Close"), toolBarBitmaps[Tool_close], wxT("Close button"), wxITEM_NORMAL);
toolBar->Realize();
}
So I was able to resolve the issue. The code does not seem to be an issue. It is the bitmap file format. Im not exactly sure why it makes a difference but I was editing photo sizes from GIMP, and I would get issues. The same images if I resize using FastStone image viewer it seems to work right.