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xbox-live

Connected Storage broken?


Today GameSaveProvider::GetForUserAsync() started returning GameSaveErrorStatus::NoAccess (title does not have write access to the container storage space). No changes on my end; the API just stopped working. It happens on PC but not Xbox.

Any guidance is appreciated.

Tim


Solution

  • We found an issue that is likely the cause. The change is happening, so try again in a while and let us know if you are still seeing issues.

    Thanks!