Today GameSaveProvider::GetForUserAsync() started returning GameSaveErrorStatus::NoAccess (title does not have write access to the container storage space). No changes on my end; the API just stopped working. It happens on PC but not Xbox.
Any guidance is appreciated.
Tim
We found an issue that is likely the cause. The change is happening, so try again in a while and let us know if you are still seeing issues.
Thanks!