Is it possible to convert foo from float to long (and vice versa)?
auto foo = float(1234567891234.1234);
cout << "foo: " << foo << endl;
foo = long(1234567891234.1234);
cout << "foo: " << foo << endl;
The output is always:
foo: 1.23457e+12 foo: 1.23457e+12
Not in the way you wrote it. First,
auto foo = float(1234567891234.1234);
uses auto type deduction rules to infer the type of the RHS, and the result is float
. Once this is done, the type of foo
is float
and it is set in stone (C++ is statically typed, unlike e.g. Python). When you next write
foo = long(1234567891234.1234);
the type of foo is still float
and it is not magically changed to long
.
If you want to emulate a "change" of type you can at most perform a cast:
cout << "foo (as long): " << static_cast<long>(foo) << endl;
or use an additional variable
long foo_long = foo; // again you may have a loss of precision
but be aware of possible precision loss due to floating point representation.
If you have access to a C++17 compiler, you can use an std::variant<long, float>
, which is a type-safe union, to switch between types. If not, you can just use a plain old union like
#include <iostream>
union Foo
{
float f;
long l;
};
int main()
{
Foo foo;
foo.f = float(1234567891234.1234); // we set up the float member
std::cout << "foo: " << foo.f << std::endl;
foo.l = long(1234567891234.1234); // we set up the long member
std::cout << "foo: " << foo.l << std::endl;
}
Or, you can use a type-erasure technique like
#include <iostream>
int main()
{
void *foo; // we will store the object via this pointer
foo = new int{42};
std::cout << *(int*)foo << '\n';
operator delete(foo); // don't do delete foo, it is undefined behaviour
foo = new float{42.42};
std::cout << *(float*)foo << '\n';
operator delete(foo); // don't do delete foo, it is undefined behaviour
}
The modern version of the code above can be re-written with a std::shared_ptr
like
#include <iostream>
#include <memory>
int main()
{
std::shared_ptr<void> foo{new int{42}};
std::cout << *(int*)foo.get() << '\n';
foo.reset(new float{42.42});
std::cout << *(float*)foo.get() << '\n';
}
A std::unique_ptr<void>
won't work as only std::shared_ptr
implements type-erasure.
Of course, if you don't really care about storage size etc, just use 2 separate variables.