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Character falsely walking in the air?


I am trying to make a horse run across a road in Unity. But, after putting every stuff in place, horse is unable to consider the road presence while crossing it (in the game mode). I mean it should walk/run over the road. What did I missed here? enter image description here

For making roads , I am using EasyRoad3D.


Solution

  • I fixed this problem by setting the road material shader to standard.