How can I access all frames in a video stream from the hololens camera, when in 3D mode? I'm using C#.
The unity VideoCapture
class doesn't seem to provide this:
http://docs.unity3d.com/550/Documentation/ScriptReference/VR.WSA.WebCam.VideoCapture.html
and the microsoft MediaCapture
class with method MediaCapture.StartPreviewToCustomSinkAsync
is not very well documented.
https://msdn.microsoft.com/en-us/library/windows/desktop/ms701626(v=vs.85).aspx
You can try using the MediaCapture FrameReader API
Sample code: https://github.com/Microsoft/Windows-universal-samples/tree/master/Samples/CameraFrames