I have developed a game with Cocos2dxv3.0-pre-alpha0 and while uploading the game on app store,i have stuck with an issue that the project is missing 64-bit support as below:-
then i have changed the architecture from 32-bit to 64-bit but then i got a lot of errors(201) related to cocos2dx referencing as below:-
I have searched for this issue,then i got the solution that libcocos2dx is not running for 64-bit then i have changed the architecture for libcocos2dx as below:-
then after running,i got issues related to libcurl:-
for this,i have searching for more than 5 days and got a link as below
http://discuss.cocos2d-x.org/t/v3-0-curl-https-request-crash-on-ios7-64-bit/13549/4
In this link,one link is mentioned for updated libcurl but that is not working now. Can anyone suggest where i can find the updated libcurl or any other solution for uploading the game with this cocos2dx version(Cocos2dxv3.0-pre-alpha0) only.
Thanks. Any suggestion would be much appreciated.
Finally i have resolved this major issue by updating the curl library successfully. Following link helped me to resolve this issue:-