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App store uploading(64-bit not supporting) issue with Cocos2dxv3.0-pre-alpha0


I have developed a game with Cocos2dxv3.0-pre-alpha0 and while uploading the game on app store,i have stuck with an issue that the project is missing 64-bit support as below:-

enter image description here

then i have changed the architecture from 32-bit to 64-bit but then i got a lot of errors(201) related to cocos2dx referencing as below:-

enter image description here

I have searched for this issue,then i got the solution that libcocos2dx is not running for 64-bit then i have changed the architecture for libcocos2dx as below:-

enter image description here

then after running,i got issues related to libcurl:-

enter image description here

for this,i have searching for more than 5 days and got a link as below

http://discuss.cocos2d-x.org/t/v3-0-curl-https-request-crash-on-ios7-64-bit/13549/4

In this link,one link is mentioned for updated libcurl but that is not working now. Can anyone suggest where i can find the updated libcurl or any other solution for uploading the game with this cocos2dx version(Cocos2dxv3.0-pre-alpha0) only.

Thanks. Any suggestion would be much appreciated.


Solution

  • Finally i have resolved this major issue by updating the curl library successfully. Following link helped me to resolve this issue:-

    https://github.com/gcesarmza/curl-android-ios