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audiounity-game-engineoculusvirtual-realitygear-vr

What is the differencies between oculus audio sdk and unity native spatial sound?


I try, but I cannot hear any differencies from them, with or without ONSP Audio Source.

Why? Do I need to export to gear vr, and wear the divice to get the differencies?


Solution

  • I got the answer.

    There is differences. What you need to do is enable a plugin.

    OculusSpatializer in Audio Manager