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javascriptmacosunity-game-enginebluetoothwiimote

4 Wii Remotes with Unity3D


Is there a way for me to connect multiple wii remotes to my Mac and use them to control my game in Unity? If there isn't a direct solution, is there a way to implement a bluetooth interface into Unity and understand the commands used to read and control the Wii Remote. Sorry if this is a bit vague. I only use javascript in Unity and I plan to make a multiplayer platformer.

Currently I can use Packet Logger supplied by Developer.Apple and read the information coming from my wiiremote button presses but that is as far as I can get.

If that is too hard, maybe someone can suggest a way to translate wii remote button presses into keyboard inputs.


Solution

  • You can connect Wii Remote to Unity on your Mac. You need to learn C# though. This is what you need

    https://github.com/Flafla2/Unity-Wiimote

    It works for Mac, Windows and Linux.