I'm trying to get Unity client to establish connection to MySQL server purely for reads. I get an error when the connection is being made.
My Code:
using UnityEngine;
using System;
using System.Data;
using System.Text;
using System.Collections;
using System.Collections.Generic;
using System.Security.Cryptography;
using MySql.Data;
using MySql.Data.MySqlClient;
public class DatabaseHandler : MonoBehaviour {
public string host, database, user, password;
public bool pooling = true;
private string connectionString;
private MySqlConnection con = null;
private MySqlCommand cmd = null;
private MySqlDataReader rdr = null;
private MD5 _md5Hash;
void Awake() {
DontDestroyOnLoad(this.gameObject);
connectionString = "Server="+host+";Database="+database+";User ID="+user+";Password="+password+";Pooling=";
if (pooling){
connectionString += "true;";
} else {
connectionString += "false;";
}
try {
con = new MySqlConnection(connectionString);
con.Open(); // THIS is line 47 in the error
Debug.Log ("Mysql State: " + con.State);
} catch (Exception e) {
Debug.Log (e); // THIS is line 51 in the error
}
}
}
Error:
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,MySql.Data.MySqlClient.CharacterSet].get_Item (System.String key) [0x000a2] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:150 at MySql.Data.MySqlClient.CharSetMap.GetCharacterSet (DBVersion version, System.String CharSetName) [0x00000] in :0 at MySql.Data.MySqlClient.CharSetMap.GetEncoding (DBVersion version, System.String CharSetName) [0x00000] in :0 at MySql.Data.MySqlClient.Driver.Configure (MySql.Data.MySqlClient.MySqlConnection connection) [0x00000] in :0 at MySql.Data.MySqlClient.MySqlConnection.Open () [0x00000] in :0 at (wrapper remoting-invoke-with-check) MySql.Data.MySqlClient.MySqlConnection:Open () at DatabaseHandler.Awake () [0x0007a] in /Users/ThaMacPro/Desktop/Unity Projects/youtubeMySQL/Assets/Scripts/DatabaseHandler.cs:47 UnityEngine.Debug:Log(Object) DatabaseHandler:Awake() (at Assets/Scripts/DatabaseHandler.cs:51)
Can anyone tell me how this error can be fixed?
Thank you!
Solution: Why it doesn't work when I use MysqlConnection.open()?
Had to add the charset to the connnectionString.
Thank you @Roberto! :-)