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haskellvectorffimutablenumerical-computing

Mutable data across the FFI and laziness


Intro

I'm wrapping a C numerical library with inline-c; some functions can be passed callbacks to step routines, think optimization or time integration of ODEs.

In particular in the native C use the callbacks can operate on contiguous arrays, modify them via a pointer, and return them to some opaque (distributed) datastructure.

So it's a mutable data problem, and I'd like to represent it on the Haskell side: in my understanding, in the callback we should freeze the array, work on it e.g. as a Data.Vector.Storable.Vector or with repa, thaw the result, get the foreign pointer and pass it back.

The internals: newtype Vec = Vec (Ptr Vec) deriving Storable, and the associated entry in an inline-c Context, represents the type of a pointer to an opaque C data structure and vecGetArray/vecRestoreArray produce/request the same pointer to contiguous memory and request/produce a Vec, respectively.

Q:

I noticed that, while the returned Vector is correct, when I use the resulting, modified Vec (the "side effect"), after returning from this function, it is not modified. GHC doesn't recompute it (laziness?). How do I make it recompute it? What idiomatic way is there in Haskell to work with mutable data across the FFI?


* Fixed *

see answer


Thanks!

import qualified Data.Vector.Storable as V
import qualified Data.Vector.Storable.Mutable as VM

withVecGetVectorM ::
   Vec ->                                               
   (V.Vector PetscScalar_ -> IO (V.Vector PetscScalar_)) ->   
   IO (V.Vector PetscScalar_)                           
 withVecGetVectorM v f = do 
   p <- vecGetArrayPtr v
   pf <- newForeignPtr_ p
   vImm <- V.freeze (VM.unsafeFromForeignPtr0 pf len)
   vImmOut <- f vImm        
   vMutOut <- V.thaw vImmOut
   let (fpOut, _, _) = VM.unsafeToForeignPtr vMutOut
       pOut = unsafeForeignPtrToPtr fpOut
   vecRestoreArrayPtr v pOut
   return vImmOut
where len = vecSize v

Vec.hs :

vecGetArrayPtr :: Vec -> IO (Ptr PetscScalar_)
vecGetArrayPtr v = chk1 (vecGetArrayPtr' v)

vecRestoreArrayPtr :: Vec -> Ptr PetscScalar_ -> IO ()
vecRestoreArrayPtr v ar = chk0 (vecRestoreArrayPtr' v ar)

InlineC.hs

-- PETSC_EXTERN PetscErrorCode VecGetArray(Vec,PetscScalar**);
vecGetArrayPtr' :: Vec -> IO (Ptr PetscScalar_, CInt)
vecGetArrayPtr' v = withPtr $ \p -> vga v p where
  vga v p = [C.exp|int{VecGetArray($(Vec v), $(PetscScalar** p))}|]


-- PETSC_EXTERN PetscErrorCode VecRestoreArray(Vec,PetscScalar**);
vecRestoreArrayPtr' :: Vec -> Ptr PetscScalar_ -> IO CInt
vecRestoreArrayPtr' v c = with c $ \pc -> vra v pc
  where
    vra w pc = [C.exp|int{VecRestoreArray($(Vec w), $(PetscScalar** pc))}|]

Moreover, IIUC, the code makes 2 additional copies of the vector, one at the freeze and one at thaw. , but I suspect it's inefficient. Can someone suggest improvements or simplifications?


Solution

  • Fixed:

    I was making a trivial mistake re. which pointers to handle; here's the fix. This function has the same signature as the buggy one, which suggests me there has to be a typeful way to signify which pointer we are modifying. If anyone has suggestions regarding this, do not hesitate to get in touch.

    vecRestoreVector :: Vec -> V.Vector PetscScalar_ -> IO ()
    vecRestoreVector v w = do
      p <- vecGetArrayPtr v
      pf <- newForeignPtr_ p
      V.copy (VM.unsafeFromForeignPtr0 pf len) w
      vecRestoreArrayPtr v p
        where
         len = vecSize v