I'm trying to change my AudioSource
GameObject
volume and as the documentation says it's simply myAudioSourceGameObject.volume = 0.5f
.
But, in my script I can't access any field called volume
.
So how are you supposed to change your AudioSource
's volume through code?
Ok I got it.
public GameObject go = GameObject.Find("MyGameObjectAudioSource");
void Update()
{
go.GetComponent<AudioSource>().volume = 0.5f;
}
Thanks everyone for the help.