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c#unity-game-engineoculusvirtual-reality

Samsung Gear VR - shoot with ray gun


I am working in game project (shooter game)

I want my player to have a shoot ray show the point of impact

The Player ------------> my target

how can I approach this in untiy5 using C#


Solution

  • You need to do a raycast forward from the camera and check what did it hit.

    When you have both points (one being the weapon/camera, second the place it hit) connect them with a line using a line renderer.