As the question suggests, I'm trying to pull a descriptive monitor name to match with a display adapter name. The code below gives me a device ID like \.\DISPLAY1 which is understandable but not what I'm looking for.
// Get name.
D3DADAPTER_IDENTIFIER9 d3dID;
d3d9.Get().GetAdapterIdentifier(iAdapter, 0, &d3dID);
dispAd.name = d3dID.Description;
// Add monitor ID to display adapter name.
FIX_ME // Not happy with this yet!
HMONITOR hMonitor = d3d9.Get().GetAdapterMonitor(iAdapter);
MONITORINFOEXA monInfoEx;
monInfoEx.cbSize = sizeof(MONITORINFOEXA);
if (GetMonitorInfoA(hMonitor, &monInfoEx))
{
dispAd.name = dispAd.name + " on: " + monInfoEx.szDevice;
}
else TPB_ASSERT(0); // Mute?
I've looked around the documentation for where to pull that actual name from but until now I haven't been able to find it. Sometimes I am a little stupid (or blind if you will), so I'll give it another go during my lunch break -- but perhaps someone can point me in the right direction? Thanks a lot.
(and by actual name I mean the one presented in the graphics configuration panel)
UINT iOutput = 0;
IDXGIOutput *pOutput = nullptr;
while (DXGI_ERROR_NOT_FOUND != pAdapter->EnumOutputs(iOutput++, &pOutput))
{
DXGI_OUTPUT_DESC desc;
VERIFY(S_OK == pOutput->GetDesc(&desc));
MONITORINFOEXW monInfoEx;
monInfoEx.cbSize = sizeof(MONITORINFOEXW);
GetMonitorInfoW(desc.Monitor, &monInfoEx);
DISPLAY_DEVICEW dispDev;
dispDev.cb = sizeof(DISPLAY_DEVICEW);
EnumDisplayDevicesW(monInfoEx.szDevice, 0, &dispDev, 0);
// FIXME: far from perfect, but should do the job if a vendor driver is installed.
// Otherwise it just displays something along the lines of "Plug & Play monitor".
SendDlgItemMessageW(hDialog, IDC_COMBO_OUTPUT, CB_ADDSTRING, 0, (LPARAM) dispDev.DeviceString);
pOutput->Release();
}