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c++cocos2d-x

cocos2d-x: writing words on screen in multiple lines


In cocos2d-x when I use CCLABELTTF it writes the words in consecutive order. Is there a class in cocos2d-x that gets a place,width, height and a string then inscribe it in that rectangle on the screen and if the string's length is bigger than rectangle's size, breaks it in multiple lines?


Solution

  • What about this method of CCLabelTTF class?

    bool initWithString (const char *string, const char *fontName, float fontSize, const CCSize &dimensions, CCTextAlignment hAlignment, CCVerticalTextAlignment vAlignment)