I am trying to flip a buffer, but the buffer doesn't get fully processed. Is a buffer of pixels and I need basically to flip it vertically. Can anyone spot what am I doing wrong? Thanks in advance.
void flipVertically(unsigned int* buffer, const unsigned int width, const unsigned int height)
{
const unsigned int rowWidth = width; // Length of a row
const unsigned int rows = height / 2; // Iterate only half the buffer to get a full flip
unsigned int* tempRow = (unsigned int*)malloc(rowWidth);
for (int rowIndex = 0; rowIndex < rows; rowIndex++)
{
memcpy(tempRow, buffer + (rowIndex * rowWidth), rowWidth);
memcpy(buffer + (rowIndex * rowWidth), buffer + (height - rowIndex - 1) * rowWidth, rowWidth);
memcpy(buffer + (height - rowIndex - 1) * rowWidth, tempRow, rowWidth);
}
free(tempRow);
}
Will this work?
void flip(unsigned* buffer, unsigned width, unsigned height)
{
unsigned rows = height / 2; // Iterate only half the buffer to get a full flip
unsigned* tempRow = (unsigned*)malloc(width * sizeof(unsigned));
for (unsigned rowIndex = 0; rowIndex < rows; rowIndex++)
{
memcpy(tempRow, buffer + rowIndex * width, width * sizeof(unsigned));
memcpy(buffer + rowIndex * width, buffer + (height - rowIndex - 1) * width, width * sizeof(unsigned));
memcpy(buffer + (height - rowIndex - 1) * width, tempRow, width * sizeof(unsigned));
}
free(tempRow);
}